package com.util;

import com.looeyWei.GamePanel;

public class O extends Tetromino{

    public O(){
        /*
            ---****---
         */
        cells[0] = new Cell(0, 4, GamePanel.O);
        cells[1] = new Cell(0, 5, GamePanel.O);
        cells[2] = new Cell(1, 4, GamePanel.O);
        cells[3] = new Cell(1, 5, GamePanel.O);

        states = new State[0];
    }
}
